AI Insights · Timothy · July 2021
Top 5 Unicorn Games in Spain Q2 2021: Unified Platform Performance
Discover the performance trends of the top 5 unicorn-themed games in Spain during Q2 2021, including downloads, revenue, and active users.
The second quarter of 2021 saw notable trends across the top 5 unicorn-themed games in Spain, according to Sensor Tower data. Here’s a closer look at the weekly performance of these popular apps on a unified platform.
My Baby Unicorn - Pony Care from TutoTOONS experienced fluctuations in weekly revenue, peaking at around $55 in late April. Weekly downloads showed a significant decline from 6.2K in mid-April to under 1K by the end of June. Active users also saw a downward trend, dropping from 17.5K in mid-April to about 9.5K by the end of June.
Kpopsies - Hatch Baby Unicorns, another title by TutoTOONS, had a more stable revenue pattern with a peak of $32 in early June. Downloads decreased from 6.2K at the end of March to roughly 1.9K by the end of June. Active users followed a similar trend, starting at 18.7K in late March and declining to just over 10.5K by the end of the quarter.
My Little Pony: Harmony Quest by Budge Studios maintained relatively stable weekly revenue, around $250 at the start of the quarter and ending at $206 in late June. Downloads fluctuated but ended on a higher note, rising from 1K in mid-April to 1.1K by the end of June. Active users showed a slight increase towards the end of the quarter, starting at 2.1K in late March and reaching 1.5K by the end of June.
Unicorn Dash: Fun Runner 2 from SOCEM saw modest weekly revenue, peaking at $24 at the end of March and ending at $19 by the end of June. Downloads decreased significantly from 1.5K in late March to just over 300 by the end of June. Active users also declined, from 1.8K in late March to 650 by the end of June.
Unicorn Run: Horse Dash Games, also by SOCEM, had sporadic revenue, peaking at $17 in late June. Downloads increased slightly towards the end of the quarter, from 182 in late March to 744 by the end of June. Active users showed growth, rising from 295 in late March to 1.1K by the end of June.
These insights are sourced from Sensor Tower, where more detailed data on app performance can be found.